Unreal Engine 2 mod Out of Hell hits web

One-man attic coding endeavor puts majority of big budget shooters to shame.

By Edwin Evans-Thirlwell, November 6, 2009



If Jesus Christ were still in the miracle business today, and had chanced to lay his hands on a copy of Unreal Tournament 2004, the results might look something like Long Nguyen’s long-awaited solo project Out of Hell. Forget “water into wine” – any mod that can make a five-year-old first-person shooter engine out-perform most recent equivalents is Biblical material indeed.


Out of Hell courteously invites you into the town of Grinwood, lately plagued by the walking dead. Broken up into 15 maps, it’s a plausibility-soaked exploration of classic zombie horror cliches like abandoned motels and carparks. You’ve got 10 weapons – five of them up-close-and-personal, five marginally less so. We like the sound of pitchforking somebody through the nostrils.


The mod’s 100% free to download, but you’ll need something a little meatier than the average 2004 box to power it: a Core 2 Duo E8200 at 2.66 GHZ, three gigs of RAM and a Geforce 9600 GT 512 MB, for preference.


Screens here, survival guide here, install FAQ here. Just to reiterate, everything on show (less the music) is the work of one man. Ye gods.


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