Sony sequels we’d prefer to SOCOM 4

Edwin reacts badly to the announcement of yet another sandy-gritty shooty-bang-bang squad-prodder. SOCOM? More like SUCK-OM. (Don’t worry, it gets better.)

By Edwin Evans-Thirlwell, March 5, 2010


Dogfighting at street level sounds dubious, but Psygnosis managed it.

Dogfighting at street level sounds dubious, but Psygnosis managed it.

G-Police


Perhaps one of the most overlooked titles ever made, and a game whose hardware-straining technical ambition cries out for the processing might of a seventh generation console. Created by Liverpool-based WipEout developer Psygnosis, G-Police is a mission-driven aerial combat sim with a plot straight out of hard-boiled detective cinema and a setting lifted from Blade Runner. At a time when other shooters made do with concrete corridors and box-stepping Space Invader AI, this shooter gave us block upon block of intricately imagined domed metropolis, threaded with civilian hover traffic and lit by the flare of factory exhausts and advertising billboards. Its 30-odd missions escalate from basic law enforcement to full-on corporate civil war, dozens of fighters jockeying for height while tank convoys pummel the bejazus out of building-sized gunships and my God the ending, the ENDING. We’ve heard rumours that somebody at Guerrilla has his heart set on a remake. Whoever you are, friend, our thoughts and prayers are with you.


Tippety-toe.

Tippety-toe.

Sly Cooper


Sucker Punch’s thieving raccoon was one of PS2 platforming’s leading lights, but fell victim, alongside the mighty Jak and Daxter, to this generation’s love affair with high-definition stubble and zooming shoulder cams. There are hints (some rather explicit) of that playful mix of modest non-linearity, cartoon stealth and team puzzles in the developer’s latest project, InFamous, but Cole McGrath’s glower is a poor substitute for Sly’s roguish grin. Come on, guys: up the geometry count, double the resolution and get the Cooper gang back on the streets.


Vengeance is a dish best served in space.

Vengeance is a dish best served in space.

Colony Wars


G-Police might have flown below radar, but its stablemates the Colony Wars games certainly didn’t. We recall seeing footage of Earth Empire cruisers exploding on daytime terrestrial TV, even. Now that console-based Skywalker sims have died a death those searing galactic backdrops and fat, sizzling fusillades of artificial light seem all the more attractive, as does the game’s capacity to make you feel like you’re actually, genuinely part of a tussle between star-going civilizations, rather than just a warp-capable cross-hair. Perhaps Incognito, a developer with hard-proven dogfighting credentials, could take a look at the franchise one day? We suppose there’s always Starhawk.


Doesn't look so flashy nowadays, but wind your minds back to 1995...

Doesn't look so flashy nowadays, but wind your minds back to 1995...

Jumping Flash!


Jumping Flash! was the sort of bewitching oddity only a genre in its infancy could produce: a first-person 3D platformer starring a robotic rabbit with the ability to boost himself to commercial airline altitude in moments, pastel-coloured geography framed between ungainly metal feet. The game is notable, even today, for the scope and complexity of its environments. It found enough in the way of a following to spawn a sequel in 1996, which was unceremoniously (but, we’ll admit, justly) steam-rollered by Super Mario 64.


So which games would you like to see on Sony’s To Do list, readers?


23 Responses to “Sony sequels we’d prefer to SOCOM 4”

  1. SHAFTUCANTHANDL says:

    Wow.. Are you kidding me??… this is the biggest news Playstation people have had since the launch of the PS3… Who gives a crap anout Alundra?… The PS3 is a gaming machine for serious, and hardcore gamers, socom gamers!… Tactial, Smart groups of people that win by not only being able to shoot with accuracy, but also defeat with tactical supremacy!… That is socom, that was playstation, that will be playstation in the fall 2010!
    Go Zip.. Thank goodness the greatest game ever is back in the hands of the greatest developers ever.

    • firudesu says:

      SOCOM sucks and we all know it, the people who like it are probably the same people with a tattoo of I love my Mom on there arm.

      It was totally underwhelming when they said this is the surprise game. Oh wow look another WAR game with dumb soldiers to appeal to dumb minded people who cant be arsed to actually join the army.

      The simply fact is if the game industry carrys on with these war games or 3rd person shooters and rubbish then they might as well call it a day.

      The games industry crashed once before because of the amount of shite that was out there and its heading that way again.

      • Navs says:

        wow… whoever the ignorant person is who complains about a game with “dumb soldiers” needs some serious help. soldiers lay their life on the line while you play video games all day.

  2. JOEDIRT says:

    Who is this guy and has he ever picked up a controller and played a shooter. I have been playing PlayStation for over 10 years and i have never heard of any of the games he mentioned they all look like they are for six year olds.

    • firudesu says:

      Maybe open your mind and play something other then SHOOTER then.

  3. sacaropt says:

    g-police and colony wars ? can´t belive someone remembered about thoses 2 games.congratulations on the article

  4. morgle says:

    Mate, G-Police and Colony Wars are two of the best games ever on psone! There both owned by Sony and would be awesome to play this generation!!!

  5. Nice to see some fellow Psygnosis fans out there :)

    I love shooters, by the way, and having played MAG I’m sure Zipper will make something decent out of SOCOM 4, but I really don’t need to play another military FPS or 3PS this year. There are too many of the fricking things. Like pigeons in city centres.

  6. morgle says:

    Yeah pygnosis were great! just give me a space sim, Coloney Wars would be perfect and would look beautiful on PS3/Xbox!

  7. Xzile says:

    I remember both of those games and thought I was the only one that wanted a sequel. Especially for Colony wars.

  8. Tomas says:

    Oh, shut up!
    It’s a great announcement, try being satisfied for ones, you lame bastards! There are other games to be announced as well, you might as well be happy with Socom 4. The alternative was not announcing anything before GDC. It’s like getting to open a present before christmas, maybe it’s not the thing you wanted most of all, but it’s still great.
    Goddamn hypocrats.

  9. GREED says:

    you mustve never played socom if you called it a FPS…

  10. damn says:

    effin right. I’d rather see Demon’s Souls 2 or sequel to Siren. WTF is the point of socom if mag already there.

  11. inside** says:

    the reason why they are making socom 4 is because ppl were complaining about the graphical output of mag. they also realized that the bandwith from the ps3 could have been expanded to more than 256. prolly double that. so that means that they can push out mw2 graphics or better—- so imagine this: 256 ppl, mw2 graphics, battle fields destructable levels, and mag sized levels. ppl, this game will be biblical, aka epic.

    • JustMe says:

      ummm no, socom 4 and MAG went into production around the same time, Zipper has been making socom 4 for about 3 years now. socom 4 in no way is a response to the reaction to MAG.

  12. unbelievable says:

    This is ridiculous. I’ve never been a fan of the SOCOM games, but to call it an FPS or compare it to a COMPLETELY different game like MAG is just stupid.

    SOCOM is a tactical 3PS where the focus is more on executing the perfect planned assault. I’ve seen far too many games like MW2 and MAG which are just a way for mindless gamers to get their daily quota of violence and it’s actually pretty refreshing to have that mixed up a bit.

    For the record, I love FPS games, but there are far too many gamers who think that no other games even deserve to exist. I miss the good ol’ PS1 days with games like Tombi and Rollcage. They were fun…

  13. lowercase dan says:

    “Wow.. Are you kidding me??… this is the biggest news Playstation people have had since the launch of the PS3… Who gives a crap anout Alundra?… ”

    QFT. What a stupid article. MAG is amazing, and SOCOM was THE shooter franchise of the PS2. Now we get news that the REAL team behind SOCOM is going to make a game next year instead of that crappy SOCOM knockoff from last year, that’s HUGE news to FPS fans.

    It’s comparable to when it was announced that IW was doing modern warfare 2 – fans were happy that the right people were doing it (of course they put out the most overrated online cheatfest ever, but that’s another story).

  14. 2 dots low says:

    I don’t expect much from developers from now until E3. Why epic game announcments now when you can get all the press in June/July or whenever E3 is. All I know it is good to see that the SOCOM series is back into Zippers hands and not that travesty that Slant 6 games tried to pawn off as SOCOM Confrontation. If your expecting a Sly Cooper or Killzone 3 or some other PS3 hotness. It’ll probably be during or around E3. I actually thought it may be something to get me to check Home out again. I haven’t been there in a year.

  15. Joe says:

    Thank you for saying you want another Alundra game. I have wanted one for years. Plus get Victor Ireland to work on it too. Alundra 2 was alright but did not have the magic of the first.

    I would also say yes to another Colony Wars and G-Police.

    I would add to your list Jet Moto, Legend of Dragoon 2, Tomba!3, Arc the Lad, PaRappa the Rapper, Vib-Ribbon & a new Wild Arms.

  16. A. Shuttlezworf says:

    Wow this is the worst list of sequels i have ever seen… How about these…

    SYPHON FILTER? SSX? COOLBOARDERS? SPYRO? CRASH??

  17. Steve G says:

    Don’t blame Sony. It was not they who hyped this, ffs.

  18. Kris says:

    I don’t know about you guys, but I played the hell out of SOCOM 3. A return to the development house that made SOCOM great is nothing but good news, especially after the sour taste of Confrontation.

    Furthermore, while most of SOCOM’s heritage came from the multiplayer side, many still enjoyed the single player gameplay. The SOCOM community is fierce, loyal, and more than a little vocal when it comes to the things they like, and trust me when they say they like this.

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